"Tulpa"
Topher "Tulpa" Meatheson
METATYPE: HUMAN
B 3, A 4, R 5, S 1, W 5, L 6/7, I 5/6, C 3, ESS 4.75, EDG 4
Condition Monitor (P/S): 10 / 11
Armor: 11
Limits: Physical 4, Mental 9, Social 6
Physical Initiative: 10/11+1D6
Matrix Initiative: 7+3D6
Active Skills: Acting Group 2, Athletics Group 1, Close Combat Group 1, Computer (Erase Mark +2) 6, Cybercombat 6, Electronic Warfare 6, Firearms Group 2, Gunnery 2, Hacking (vs. Files +2) 6, Hardware 4, Influence Group 2, Perception 2, Pilot Aircraft 2, Pilot Ground Craft 2, Software 5, Stealth Group 2
Knowledge Skills: Business 6, Drones 2, Matrix 6, Seattle 6
Languages: English N, Hebrew 6
Qualities: Addiction (Mild): Cram, Addiction (Mild): Psyche, Data Anomaly, Fade to Black, In Debt (Borrowed 20,000¥, Owes 22,500¥) (3), Insomnia (Half-Speed Recovery) (11dicepool vs. 4), Overclocker, Perfect Time, Quick Config, Too Much Data
Augmentations:
. . Cerebellum Booster (1)
. . Cerebral Booster (1)
. . Cyberears (1) w/ Antennae, Antennae, Antennae, Sound Link
. . Datajack Plus: EvoTech Himitsu (3)
. . Narco
. . Nephritic Screen (2)
. . Smartlink
Gear:
. . Armor Vest
. . Baby Monitor
. . Ballistic Mask w/ Gas Mask
. . Bootstrap
. . Browse
. . Certified Credstick, Standard
. . Configurator
. . Cracker Underground
. . Cram x7
. . Data Tap
. . Edit
. . Encryption
. . Erika MCD-1 w/ Sim Module, Modified for Hot Sim
. . EvoTech Himitsu w/ Attack Dongle (2), Cable tap, Increase a Matrix Attribute: Sleaze, Receiver, Sim Module, Sim Module, Modified for Hot Sim
. . Fork
. . Glasses (1) w/ Image Link
. . Khakis, Long Sleeved Shirt and Zip-Up Hoodie
. . Messenger Bag (1)
. . Nuke-from-Orbit
. . Omar Shaddiq w/ Fake SIN (1)
. . Psyche x7
. . Renraku Sensei
. . Search
. . Shredder
. . Signal Scrub
. . Smoke-and-Mirrors
. . Sneak
. . Stealth
. . Stim Patch (1) x5
. . Subvocal Microphone
. . The Walking People x12
. . Tool Kit, Hardware
. . Topher Meatheson w/ (1 month) Low Lifestyle
. . Virtual Machine
. . Wrapper
Weapons:
. . Ares Predator V [Heavy Pistol, Acc 7, DV 8P, AP -1, SA, 15 (c)] w/ (30x) Regular Ammo, Smartgun System, Internal
. . Remington Suppressor [Machine Pistol, Acc 9, DV 8P, AP +1, SA/BF, 15 (c)] w/ (45x) Hollow Points, Personalized Grip, Silencer/Suppressor, Smartgun System, Internal, (2x) Spare Clips
. . Survival Knife [Blade, Acc 5, DV 3P, AP -1]
. . Fragmentation Grenade [Grenade, non-aerodynamic, Acc 4, DV 18P(f), -1/m, AP +5]
Contacts:
Bart "Vector" Yin (Connection 2, Loyalty 5)
Teddy O'Houl (Connection 4, Loyalty 3)
Ammunition & Resources:
. . Ares Predator V - Regular Ammo x15 +2 clips
. . Fragmentation Grenade - x1
. . Remington Suppressor - Hollow Points x15 +2 clips
. . Edge Pool - 3/4
Tulpa (Human Decker)
Re: Tulpa (Human Decker)
Topher grew up on the wrong side of town. In a town as divided as Seattle, that is not a hard thing to do. His Father was a steel monger that worked for one of the few labor unions left, and his mother worked for a hotel chain as a ‘sanitation specialist’.
When he was three, his mother was caught in the crossfire of a drug sting gone wrong. His father took to the bottle soon after and lost sight of himself and his family not long after. He died five years later, walking into oncoming traffic. Thankfully his grandmother was there to take him in. Tulpas grandmother, on his mothers side, was a first generation immigrant from ‘the old world’. Topher never thought much on what this meant as a child, but, as an adult he might reflect on the heavy impact his grandmother’s faith and education did in molding him. He would later guess his mother’s family line came from what was once Tibet.
His father was from a long line of European Jews who had barely escaped the concentration camps. He did not practice religion much and passed the same blaze altitude towards the spirituals onto his son. Topher, kept some level of that concomitant attitude towards religion, but his grandmother managed to impart the importance of tradition and history to the growing boy. She forced him to learn Hebrew and complete his bar mitzvah.
Topher was slow to develop; the loss of his parents at such keys moments in his life caused him to begin to speak late, and continually behind his peers in social development. Because of this, Topher turned to computers and electronics to entertain himself. He began with the basics: matrix games and VR scenarios. One thing led to another, and Topher discovered the world of decking.
Topher gained most of his illicit skills as a teenager. Small street hacks and side jobs kept the young man comfortable enough to find no desire for any real upward movement. He kept to himself enough that he never really connected with any of the organized groups in his neighborhood. He always felt too intimidated by any of them to approach for any real forms of employment. So Topher stayed solo, on the streets, barely making ends meet.
While Topher initially had a serious social learning disability, he learned enough on the streets to get by. He also learned the fun side of drugs- the consumer side. When his grandmother passed away of a stroke, Topher was high as a kite half a block away. It took him five years to stop blaming himself for that. Topher dropped the heavier drugs, promising himself he would never touch them again, still his fight for sobriety has been a loosing one, without any real concerted effort on his part.
When Topher was 18, he formed his own crew, with a number of other kids from the Seattle streets. They had grand intentions of becoming infamous shadow runners. Unfortunately, they were all young, stupid and high. They were good but took too many risks and burnt too many bridges. Tulpa managed to fund a number of cerebral upgrades and find a fine balance between his narcotic habits and his professional life during this time. Unfortunately, his teammates were not able to find such a balance, and two bad jobs left three dead and two more permanently crippled. Tulpa was smart enough to know when to break ties and find his way back to his original stomping grounds.
Thankfully for Topher, he learned that one of the kids he knew from his younger days had fell in well with the local Vory. Topher approached Eddie and through a little hobnobbing was able to get a favor called in to get his record scrubbed and set back up on his feet, locally. Unfortunately, now he owed the mob a decent amount of money. The next few months were hard on Tulpa. He managed to keep a roof over his head but was barely able to cover his debt to the mob, and he often had the bruises showing his extension plans.
Running solo proved tougher than expected and Tulpa discovered this the hard way. The second contract he managed to find, sent him near the brink of death, loosing his deck and any hope of making his next payment to Tulpa. At least the still had an old Himitsu commlink. It looked old and beat up, but for a commlink, it was surprisingly efficient at being sneaky on the matrix. Any heavy lifting was completely off the table, however.
And so, Tulpa finds himself searching for a job anywhere that would hire him. When Tulpa came to him with the promise of some money for some decking work, the dekker jumped at the opportunity, not bothering to let the dwarf know he didn’t have his deck anymore.
When he was three, his mother was caught in the crossfire of a drug sting gone wrong. His father took to the bottle soon after and lost sight of himself and his family not long after. He died five years later, walking into oncoming traffic. Thankfully his grandmother was there to take him in. Tulpas grandmother, on his mothers side, was a first generation immigrant from ‘the old world’. Topher never thought much on what this meant as a child, but, as an adult he might reflect on the heavy impact his grandmother’s faith and education did in molding him. He would later guess his mother’s family line came from what was once Tibet.
His father was from a long line of European Jews who had barely escaped the concentration camps. He did not practice religion much and passed the same blaze altitude towards the spirituals onto his son. Topher, kept some level of that concomitant attitude towards religion, but his grandmother managed to impart the importance of tradition and history to the growing boy. She forced him to learn Hebrew and complete his bar mitzvah.
Topher was slow to develop; the loss of his parents at such keys moments in his life caused him to begin to speak late, and continually behind his peers in social development. Because of this, Topher turned to computers and electronics to entertain himself. He began with the basics: matrix games and VR scenarios. One thing led to another, and Topher discovered the world of decking.
Topher gained most of his illicit skills as a teenager. Small street hacks and side jobs kept the young man comfortable enough to find no desire for any real upward movement. He kept to himself enough that he never really connected with any of the organized groups in his neighborhood. He always felt too intimidated by any of them to approach for any real forms of employment. So Topher stayed solo, on the streets, barely making ends meet.
While Topher initially had a serious social learning disability, he learned enough on the streets to get by. He also learned the fun side of drugs- the consumer side. When his grandmother passed away of a stroke, Topher was high as a kite half a block away. It took him five years to stop blaming himself for that. Topher dropped the heavier drugs, promising himself he would never touch them again, still his fight for sobriety has been a loosing one, without any real concerted effort on his part.
When Topher was 18, he formed his own crew, with a number of other kids from the Seattle streets. They had grand intentions of becoming infamous shadow runners. Unfortunately, they were all young, stupid and high. They were good but took too many risks and burnt too many bridges. Tulpa managed to fund a number of cerebral upgrades and find a fine balance between his narcotic habits and his professional life during this time. Unfortunately, his teammates were not able to find such a balance, and two bad jobs left three dead and two more permanently crippled. Tulpa was smart enough to know when to break ties and find his way back to his original stomping grounds.
Thankfully for Topher, he learned that one of the kids he knew from his younger days had fell in well with the local Vory. Topher approached Eddie and through a little hobnobbing was able to get a favor called in to get his record scrubbed and set back up on his feet, locally. Unfortunately, now he owed the mob a decent amount of money. The next few months were hard on Tulpa. He managed to keep a roof over his head but was barely able to cover his debt to the mob, and he often had the bruises showing his extension plans.
Running solo proved tougher than expected and Tulpa discovered this the hard way. The second contract he managed to find, sent him near the brink of death, loosing his deck and any hope of making his next payment to Tulpa. At least the still had an old Himitsu commlink. It looked old and beat up, but for a commlink, it was surprisingly efficient at being sneaky on the matrix. Any heavy lifting was completely off the table, however.
And so, Tulpa finds himself searching for a job anywhere that would hire him. When Tulpa came to him with the promise of some money for some decking work, the dekker jumped at the opportunity, not bothering to let the dwarf know he didn’t have his deck anymore.